Tuesday, September 21, 2010

How To Make Your First iPhone Application

Today I am gonna show you How To Make Your First iPhone Application! This is just three simple lines of code and I think it was better to make something different from a Hello World but use the same text offcourse. Hopefully you like this tutorial and if you have other friends that are starting with development, make sure to refer them to this video. 



Source: Video from youtube.com


Wednesday, September 8, 2010

How Developers Price an iPhone App Over $10 and Make Money

How to price an iPhone app over $10 and make money. Pricing an iPhone this price range takes a lot of market research and sound business strategy. Read this article for tips on how to effective market an app in this price range.

If your app required a lot of market research and/or development then this is the price range you should consider. It is usually saved for "specialized" applications that have no close competition and provide a value or service that cannot be easily replicated. It is for these reasons that we recommend you only price your app in this range if you are extremely knowledgeable about your market and what they are willing to pay.

Apps priced at over $9.99 are for specialized markets, not your everyday iPhone user. Reducing your costs can increase sales volume but it may not be the best option if your app stands above other apps in the same category.

If you're considering pricing your iPhone app over $9.99 then you need to two things:

1. A Good idea of exactly who will buy your application and why
Buyers in this category need an application that will do exactly what they expect and without any flaws. They need a product that has been tested and proven to be the best in it's area.

2. A marketing strategy that puts your app in front of customers and convinces them to buy
This may be the most important thing you need when pricing an app over $10. You need to understand how people will find your application and what will convince them to buy. You need to compel your iPhone users that your applications is worth MORE than the over $10 price tag you have given it. This usually includes an extension of an existing product in which the customer is already used to and uses.

The medical field is probably the highest concentration of apps in this price range. Medical professionals need specialized tools, resources, information, and have no problem paying high prices to get it. Other demographics that are seen to fit in this category include engineering tools, real estate, law, and other professional industries.

GetAppQuotes is an innovative service connecting entrepreneurs with mobile app ideas with talented iPhone Development and other Mobile Development. GetAppQuotes strives to become the premiere marketplace for anything relating to mobile app development.



Tuesday, September 7, 2010

How Much Money Can You Make From Creating Your Own iPhone App?


In today's economy, making money is about providing something useful at an affordable price. With slumps in conventional industries like automobile production and homebuilding, it can be difficult for entrepreneurs to determine safe industries in which to invest and start businesses.
However, innovation is always a reliable path to prosperity. With smartphones taking over the functions of thousands of now-obsolete pieces of technology, many business executives are realizing the incredible opportunity that exists in the development of iPhone apps.

How do iPhone Apps Make Money?
Understanding how iPhone apps make money is key if you intend to develop one for profit. There are two major ways through which mobile applications bring in revenue. One is just to simply offer the app for sale in the Apple Store. Consumers will pay a few dollars for useful mobile applications, and thousands or millions of such downloads could result in unbelievable revenue.
Another option is to offer a free app and monetize it through ad revenue. Advertisers will pay for placements that will lead to sales, and some iPhone apps are beloved by particular types of consumers that meet specific demographic criteria. In such cases, enterprising companies can make money on free apps by connecting advertisers with consumers that will enjoy their products.

How Difficult Is Developing an iPhone App?
Plenty of programmers are experienced in the development of mobile applications. If you are a skilled programmer, a little time and education will equip you with the tools to make money on iPhone apps. For those entrepreneurs with more of a business-based motivation, you can simply hire a skilled programmer to create the software.
You might choose an experienced and expensive programmer or a new and ambitious college graduate. There are varying options for businesses with different amounts of startup capital. However, plenty of people have the necessary skill to bring your vision of a mobile application to life.

What Are the First Steps to Making Money Selling iPhone Apps in the Apple Store?
A great mobile application starts as an idea. Imagine a piece of software that would make your life easier if it were available as an app on your smartphone. You might choose one that fits a specific niche. There are limitless options, but the starting point for this process should ultimately be a brainstorming session.
Once you've identified a great idea, you will need to assess the costs that you will incur during the development of the app. You may also want to pursue funds for marketing once the application is complete. Depending on the amount necessary, you might need to look for outside capital.
With funds on hand and a plan for development, you will be ready to start a mobile application company. The time is right for this type of business. Also, economic downturns are great moments during which to start new initiatives. The world needs increased economic activity, and innovation is the true path to global prosperity. Start on your own personal journey to economic recovery by selling iPhone apps in the Apple Store.

Mike Barry from Gazzmic writes articles about new media technology, iPhone apps, and the music industry. For individuals interested in investigating the latest in online technology for bands and musicians, please visit:http://www.gazzmic.com

Gazzmic is a revolutionary new content management system for bands that seeks to reinvent the music industry entirely. Gazzmic is currently seeking artists to participate in an invitation-only closed beta program. Participants will be given the opportunity to promote their music over a free band app platform for the iPhone and Android Market. Musicians can apply for the closed beta by contacting Gazzmic on the company's website.



Friday, September 3, 2010

Kids Make Money With iPhone Apps

Today, there are lots of ways kids make money. Unlike the lemonade stands of years past, today's kids are looking further than their front yard for sales. Many kids today can make as much or more than their parents. And many of them are able to do it before they even leave home. You may have heard of kids like Justin Avery Anderson, who started Anderson Trails, a granola company, at age 16. You may have heard of kids like Ashley Qualls, who started Whateverlife at age 14,and was offered over a million dollars for her company. But one of the most interesting ways kids make money is by designing and selling iPhone apps.

These kids make money with iPhone apps

Owen Voorhees, an 11 year old, knew nothing about programming. He just had a very good simple idea and didn't have anyone to tell him it was too difficult. He was able to create a simple flash card program, "Math Time", which rose to number 13 in Apple's paid educational apps.

Lin Ding Win
Lin Ding Win, of Singapore, is one of the youngest kids who make money with iPhone apps. Doodle Kids, a painting program, is the app he developed. His app has already achieved over 4000 downloads in the Apple store. Lin is only 9 years old.

Get in on a new technology

One of the things that helps kids make money creating iPhone apps is to get in early. The earlier you can design an app the more time it will have to rise to one of the most popular. Time has shown that the apps that were released early were the ones that maintained their success over time.

Try to appeal to the masses

Another thing that helps kids make money creating iPhone apps is to entertain the masses. If you have an idea for an app, make sure it will appeal to a larger cross section of people. Most of the successful apps are either games, entertainment, or music, so you will make money more easily by sticking to these types of apps.

The author is a specialist in small business startups. She holds a degree in Small Business and Entrepreneurship. She is also a well known artist, writer, and the owner of multiple small businesses. To learn more about making money with iphone apps, please visit http://www.yourlegitimateworkfromhome.com



Wednesday, September 1, 2010

How to Make Money Creating iPhone Apps

It's been nearly 2 years since iFart for the iPhone was released and netted over $40,000 during Christmas eve and Christmas day. The Apple iTunes store makes monthly sales of upwards of $200 million for iPhone and iTouch apps alone. So you've got to be thinking, "how can I afford not to create iPhone apps?". Well it's not as easy as it sounds, for starters Apple reports that they receive an average 8,500-10,000 apps every single week. A majority of these apps either won't make it through Apple's screening, or they won't make a single sale. Hope is not all lost though, if you have a creative idea for an app, whether it be a helpful utility, an entertaining soundboard, or an adventurous game, then you can still make a great deal of money. Take the lone coder, Ethan Nicholas, who developed the iPhone game iShoot completely on his own, and netted almost $600,000 in a single month. Even if you don't have the time or patience to code or create graphics you can outsource your work to others.

Step 1: It all Starts with an Idea

It doesn't matter how useful or entertaining your app is if it's already been done multiple times. Apple will almost never accept anything that is racy, contains pornographic content, doesn't enhance the iPhone experience, or if it contains duplicate or existing iPhone features and apps. So what you should have gotten from that is that your app should be appropriate for almost all ages and it should be as unique as possible. Unless you plan to hire employees, don't shoot to high. That 100 level RPG sounds like a great idea, but will probably take a year or longer to develop on your own. Choose an idea that is practical and achievable. The developer of iShoot spent 8 hours a day creating the application as well as working a day job. So you have to ask yourself 'how hard am I willing to work?'.

Step 2: To Outsource, or not to Outsource?

Outsourcing is basically hiring someone else to do the work for you. It's up to you whether you want to learn and code the app yourself, or hire someone to do it for you. You should consider all of the pros and cons of both. Note: Before outsourcing, you need to make sure the app developer is completely capable of developing the application you want.

Outsourcing
Pros
- Saves a lot of time.
- Quicker finish date.
Cons
- You don't have control over the coding.
- Very costly.
- Less reliable than if you were to do it yourself.

Do it Yourself
Pros
- You can upgrade, tweak, and fix any code without a cost.
- Save a lot of money overall.
- Learn a new skill.
Cons
- Coding can be very difficult to learn.
- Extremely time consuming.

I may have missed some, but these are definitely the main points you should consider. If you decide to outsource your work you can head over to freelancer or elance to hire a programmer and graphic designer. If you want to learn to code head over to Apple's developer center.

Step 3: Marketing Your iPhone App

Once you have created the app itself, you have to market it. Even if it gets accepted into the App store you probably won't make a single sale if people don't know it's there. There are number of ways to market your app and have the sales start rolling in like clockwork. You should use every method as possible to get your app out there.

Make a Lite Version
Creating a free version of your app is probably one of the best marketing strategies you can use. One thing you must avoid is giving away to many features on the free version and not enough on the paid version. The lite app should be good, the paid app should be great.

Mobile Ads
You can use Admob to target ads by country, device, as well as being able to test multiple ads at once. If you're serious about beating out the competition you should spent anywhere between $100-$2,000 on mobile ads and see what you get. If you make a profit then continue what you're doing. If you're not you should listen to your feedback and make any changes necessary. You should also consider tweaking your ads.

Go Global
Many developers report that 50% or more of their sales come from outside of the US. Do some research and see what countries are buying. You will also probably find that it's cheaper to advertise in countries outside the US.

Ryan is the creator of 150 Ways to Make Money the largest online money making information website on the net. If you want to learn how to make money online and offline, you should consider visiting http://www.150waystomakemoney.com.